| Graphics right here | |
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+5Kilo dedelruf Admin Arkatox FinalBoss 9 posters |
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Spaceoff
Posts : 11 Join date : 2009-11-19 Age : 30 Location : Ireland
| Subject: Re: Graphics right here Thu Nov 19, 2009 12:04 pm | |
| From left > right: Overgloss Ogmo, Dithermo, (crap)old dithermo Below: Corrupt Ogmo profile. | |
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Admin Admin
Posts : 105 Join date : 2009-11-15
| Subject: Re: Graphics right here Thu Nov 19, 2009 3:10 pm | |
| Status: Rejected Reason: They must be smaller than 16x16 | |
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KillerMan1501
Posts : 21 Join date : 2009-11-19 Age : 26 Location : Ottawa
| Subject: Re: Graphics right here Thu Nov 19, 2009 3:16 pm | |
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Spaceoff
Posts : 11 Join date : 2009-11-19 Age : 30 Location : Ireland
| Subject: Re: Graphics right here Thu Nov 19, 2009 3:54 pm | |
| - Admin wrote:
- Status: Rejected
Reason: They must be smaller than 16x16 Don't you mean smaller than OR EQUAL TO? They ARE 16x16. Except the thing at the bottom. Edit: BTW Killerman, all your image links are broken, don't use imgur. | |
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Admin Admin
Posts : 105 Join date : 2009-11-15
| Subject: Re: Graphics right here Thu Nov 19, 2009 7:25 pm | |
| Nope they must be smaller than 16x16. If they are not, then he won't be able to fall through gaps correctly. Ogmo's already nerfed enough as it is, he can't also have a ridiculously large hitbox. | |
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Spaceoff
Posts : 11 Join date : 2009-11-19 Age : 30 Location : Ireland
| Subject: Re: Graphics right here Fri Nov 20, 2009 12:48 am | |
| - Admin wrote:
- Nope they must be smaller than 16x16. If they are not, then he won't be able to fall through gaps correctly. Ogmo's already nerfed enough as it is, he can't also have a ridiculously large hitbox.
Funny you should say that, all the other submitted sprites are 16x16. Except that mingy (mingy meaning tiny) remake your calling Ogmo. | |
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Admin Admin
Posts : 105 Join date : 2009-11-15
| Subject: Re: Graphics right here Fri Nov 20, 2009 9:19 am | |
| The other characters have hitboxes smaller than themselves, but Ogmo himself pretty much has a hitbox the same size as him. Also, the tiles are 16x16 because tiles are 16x16.
Stop arguing and make Ogmo smaller. | |
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Arkatox TwentyNinePoster
Posts : 94 Join date : 2009-11-15 Age : 27 Location : At my computer
| Subject: Re: Graphics right here Fri Nov 20, 2009 1:47 pm | |
| I hate making smaller versions of the same sprite as something. It's extremely annoying. You almost always have to restart from scratch. | |
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Diff TwentyNinePoster
Posts : 83 Join date : 2009-11-16 Age : 23 Location : Why you want to know it??? o_O
| Subject: Re: Graphics right here Sat Nov 21, 2009 9:45 am | |
| Poor you...
Btw...the TimeTravel story won't be complicated...it's like this...he's fighting the finalboss's guardian and then he loses and is throwed into a black hole...and he ends up in 2012 7 days before that other blackhole passes close to earth...now he have to reach that blackhole with a machine that a weird scientist gave him that would control where the black hole would make him appear...and he appear the time he started fight with the finalboss guardian...than you beat some challenges and without the other you know you beat the guardian for him, but before you do that he had allready lost the battle and went to the black hole, now you have to defeat final boss himself..
Btw...that scientist made you all be one...but in a different way..you can only be one of them at a time.
If you didn't like that last "Btw" you just tell me and i'll make something different | |
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Admin Admin
Posts : 105 Join date : 2009-11-15
| Subject: Re: Graphics right here Sat Nov 21, 2009 1:01 pm | |
| and... this is simple because?
in case you haven't noticed, not much ever happens in one cutscene from any of the games | |
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Diff TwentyNinePoster
Posts : 83 Join date : 2009-11-16 Age : 23 Location : Why you want to know it??? o_O
| Subject: Re: Graphics right here Sat Nov 21, 2009 1:55 pm | |
| That can be explained in 4 cutscenes | |
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Admin Admin
Posts : 105 Join date : 2009-11-15
| Subject: Re: Graphics right here Sat Nov 21, 2009 2:12 pm | |
| four short cutscenes or four awful unfitting ones? Dood in case you haven't noticed, AUS, Jumper, and Dim are simple and don't make sense. | |
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| Subject: Re: Graphics right here | |
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| Graphics right here | |
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